Sunday, February 28, 2010

THE REVENGE OF THE TITANIC

The mighty Titanic ruled the seas for almost four whole days before it struck an iceberg and sank without a trace in the black waters of the northern Atlantic.


A souvenir postcard from the Titanic, found in the coat pocket of Edith Brown, a small girl lowered into a lifeboat just before the great ship sank.

The lesson of the Titanic was obvious: humans had lost perspective about their place in the universe. Their insignificant little inventions had made them vain. Ancient Greek tragedies repeatedly warned about the folly of such hubris.

The icebergs must have had a good laugh over our "unsinkable" little boat.

Yet, less than a century later, icebergs are getting their asses kicked by global warming from our inventions. Fifty percent of the glaciers have vanished from the earth. Looks like we humans have scored a TKO in the second round. Who's laughing now?

I was thinking about this recently when I beta tested a movie studio's prototype for the next generation of digital drawing tool. The advancements, and the potential, were really quite spectacular.

I am one of those who believes that art has some core attributes that are timeless and immutable, and probably grounded in the designs inherent in nature. Sure, electrical engineering has provided us with dazzling alternatives to a pen or brush for making marks on a surface, but in my view such tools so far merely skitter along the surface of art, with no transformative effect on those immutable underlying values of art. Digital art competes in a race where the rules have been established by traditional art. It attempts to satisfy the same standards of design and composition developed by traditional art. As a technique for making marks, digital media are being judged by the same eternal criteria as the marks left by Rembrandt, Michelangelo, or the first cave painters 35,000 years ago.

But as those smug icebergs learned, eternal truths don't last nearly as long as they once did.

Consider how quickly and pervasively digital media have conquered the world; in most places they are more accessible than a brush and paint.

More pervasive than museums or galleries.

Becoming more pervasive than books.

Consider, too, how talents that once commanded respect in the arts because they were difficult and rare (such as the ability to achieve a good likeness, or the ability to master the color wheel) are no longer difficult or rare. Chaucer once lamented the burdens of an artist:
The lyf so short, the craft so long to learne,
Th' assay so hard, so sharp the conquerage
Today, when any high school student can photoshop a likeness or rotate through color alternatives with the click of a mouse, can these artistic talents possibly command the same respect? At the same time certain talents are being devalued, different talents have taken on new significance. Digital media have provided drawing with new criteria for excellence such as motion, lighting variations, integrated media (interweaving drawing with sound, narratives, etc.) and a variety of other time-factoring qualities.

The yearning to make static drawings move is not new. Some artists achieved it with blurring or speed lines or other illusions of movement. Some did it using sequential images. As a young boy before the era of animation, the great illustrator Al Parker hit upon the idea of drawing pictures on the paper rolls that operated the keys on his family's old player piano. When his family sat in their parlor listening to the piano, the boy was able to watch his pictures roll by:


Cuddlin' and cooin' with Mary Lou in cherry blossom time

Contrast Parker's early primitive yearnings with the ways Steve Brodner is able to use digital medium to make his pictures move. Here, he paints icebergs but weaves a narrative into an accelerated painting process and ends with animation:



Here
is another enterprising combination of conventional drawing and the potential of digital media:



Efforts such as the above are faltering first steps, but the devaluation of traditional talents, the rise of new capabilities, and the broad, grass roots accessibility of digital media may be combining to transform those once-immutable artistic standards. Just as the Titanic got the last laugh, digital media may be the catalyst for an epochal change in art-- as significant as the transition from magical thinking (when animism and totemism ruled art) to viewing art as a physical object. As significant as the transition from representational images to symbolic images. As significant as the invention of writing.

Is that the slow dripping of melting icebergs I hear?

Friday, February 26, 2010

The afterthought experience

Do you know Tino Sehgal? You know, the artist that doesn't allow any pictures taken of his works? And doesn't write any introduction, or artist statement? Or make written agreements with museums? That wants no material artifacts in his works?
Does it matter what the works are?
They are performative. More: they are performances. They are people doing things in exhibition spaces. They are things happening with people within an exhibition framework.
They could be happening to others (say, someone kissing). Or to you (say, someone talking with you).
You might never discover which part was the work. Yet somehow, you often do.

Once again: Does it matter what the works are? Once you experience something, what good is the analysis?
But we are pretty smart animals. We may experience, and still want to think about it. We may want to decide what we think, and if we will go to see this thing again or not. We may rework this experience in our mind until we decide, say, that this is just not enough. That a good ice-cream would have done the job. Or a meeting with a friend. Or both combined. Maybe in a museum. Maybe accompanied by a stranger, having a conversation about progress. The luxury of conversational art. Now isn't that progressive.

Then again, what is wrong with living a series of perfectly good conversations put into a gentle, clean formal frame? Can't we just accept this? What is it that makes one (me) so voracious?
Is it the fact I've never actually seen a Sehgal, done a Sehgal?
Isn't the picture enough?
Or the reviews that seem to make a huge effort in taking the mimetic weight off the image and putting some of it on words?
Paradoxically, all the effort put into keeping it live seem to make us focus not on the thing, but on this very effort. Would Tino Sehgal be at the Guggenheim had he allowed taking pictures? So what exactly is the work, here? How come I feel it so clearly, if it's all about presence? Or am I just feeling its double, its fake, the afterthought? But isn't that crucial in experience? Doesn't that re-constitute the experience once it is over? Can one re-construct something one did not experience in the first place?
You would have to have been there. The most dreaded sentence in the world. What are we supposed to do with it? Take a hidden snapshot?

Tino Sehgal is on at the New York Guggenheim until March 10.

Tuesday, February 23, 2010

The End Is Never Nigh (A few sentences that never made it elsewhere)

Bloodshedding pieces of black-and-white happiness.
The unfair balance of the picture.

The wider picture. The bloody wider picture always giving it the color that wasn't there in the first place.
Notice: the wider picture is never the first place. It comes as we back up, until we are nowhere to be found, impressed by the relation of the Thing with that wide horizon, that swift encompassing of the Other into the Thing.

The unfair balance of the picture. Nothing should ever be framed. Frames should be prohibited, forcing us into oblivion, into focusing on the End nearest us. Who knows how many Santa Clauses are necessary?

The unfair balance of the picture.

The pictures are by, in order of appearance, Diane Arbus, Mikołaj Chylak, Diane Arbus, Fischli & Weiss.

Saturday, February 20, 2010

Gator Bike covered in Alligator skin to the rescue

Gator Bike covered in Alligator skin to the rescue

Jim Jablon didn't want his alligator skin to go to waste so he covered his motorcycle and making it the fastest road kill on record. It was given away in a charity fundraiser for an animal rehab center that has rescued dozens of exotic pets, including this albino Burmese python named Arctic.

The skin is detachable but the head is fixed perm-anently into the handlebars and has the speedometer implanted into the back of the skull.

Hand-carved skateboards by Doug McKee

Octopus Skateboard
Octopus Skateboard
Stingray Skateboard
Stingray Skateboard
Crocodile Skateboard
Crocodile Skateboard
Raven Skateboard
Raven Skateboard

I just found these amazing skateboards by artist Doug McKee of Bellingham, WA who carves skateboards that look like birds, insects, and sea creatures. here is what he had to say:

The process of carving a skateboard takes a bit of time. The piece is carved out of green wood. Which is to say wet, freshly cut wood. Ideally the wood spits its water at you as you carve. I use western red cedar because it is ideal in so many ways. Its light, strong and becomes harder as it ages. It splits easily facilitating carving--but also renders the piece fragile. First it is carved green and carefully hollowed out, then put away to dry. It shrinks radially along the growth rings as it dries. Some material must be left to "true up" or eliminate the distortions caused during drying. When it is dry enough it is finish carved. via Makezine

Thursday, February 18, 2010

Another childish question inspired by a beautiful project

What is it that we like about simplicity? Is it not that it's close to us? It is attainable, like something that is nearly us. Or, to put it differently - an it that almost makes it into me. Thus, an imaginary community. Yes, if I dared, I would say simplicity gives us an imaginary community. A universe we don't need to adhere to, as it has already adhered to us.



The video, directed by Johannes Nyholm, is both a music video for Little Dragon, and a pilot of Nyholm's short film Dreams from The Woods.

Visit


Two pictures from the Visit series (2007/8) by Filip Berendt.
The idea is so simple and to the point that it is irritating. Berendt put an ad in a newspaper saying he wants to make installations in people's homes out of the things he finds there and take pictures of them. Some people answered. He went to their homes, and, well, did what he said he would do.
The series won him the Sittcomm award last year.

Wednesday, February 17, 2010

The Landscape Is You

Two gorgeous 2009 Szpilman Award candidates:
The runner-up, Alexander Thieme with his Embedded


... and this year's winner, Hank Schmidt in der Beek, with In den Zillertaler Alpen






Can you spot me?
What am I, within this overwhelming sight?
Am I a humble creature? Do I not see myself?
Or is it but a false humility, a false erasing of the onlooker's look?
--
I was told twice in the last two days that one should not make art in anyone else's name but her own.
You want it - you have it.
Hank Schmidt In Der Beek, you have just made my day.

Other candidates can be found here. Also check out their blog.

Tuesday, February 16, 2010

Dreaming the book



Le Monde des Montagnes (The World of Mountains), an ECAL graduate project by Camille Scherrer

Nothing to stop us from getting lost. From deciding we no longer belong here, and using all our knowledge and craft to make this place just confusing enough to dream.
Be it an augmented reality, be it a book, a picture that can actually be moving. Be it our imposing of what's in our head, or rather, what dropped by for just a second, only to fool us into believing we own it, we are it.
Nothing to stop us from finding our way. With every single hesitating step we so confidently make into this our augmented reality, with more of you than I could ever have hoped for, with less of me than you would expect, with just enough of us to get the picture.
And move on. As if nothing really happened. As if.

(via)

Saturday, February 13, 2010

The unwearable jewel





I love the CRA$H jewellery collection by Super Fertile because it's impossible to wear. Poor people can't afford it. Rich people would never dare.
So who is it for?
For us, of course.

WILLIAM HATHERELL (1855-1928)



William Hatherell was a Victorian era illustrator who worked for magazines such as The Graphic, Harpers, Scribner's and the Century. Today he is mostly remembered for crudely printed images such as these:





The printing technology in Hatherell's day was pretty primitive. Combined with cheap paper stock, it stripped Hatherell's work of much of its sensitivity and expressiveness. Of course, like all resourceful artists Hatherell made the best of his limitations; he emphasized strong compositions and high contrasts that could survive the publication process.

But he did more.

Hatherell might easily have used the disadvantages of his medium as an excuse for dashing off fast, limited work. Many artists did. In fact, his employers encouraged him to do so, in order to increase productivity and profits. Instead, Hatherell worked carefully and deliberately, crafting sensitive pictures with subtle features that were undetectable to his larger audience. As one contemporary noted, Hatherell stubbornly refused to lower his standards:
Hatherell became noted for his refusal to be pressured into hasty work. For illustrating current events, for instance, he used models, often carefully posed in his backyard....
When you go back and look at Hatherell's original pictures, you can see the extra effort he put into touches such as subtle shading and expressive faces and gestures:




Lovely!

These delicate touches were difficult and time consuming. Many of them would be undetectable by the reading public. Why did he do all that extra work trying to get it right? Perhaps he shared the view of Robert Fawcett, which I have previously cited on this blog:
The argument that "it won't be appreciated anyway" may be true, but in the end this attitude does infinitely more harm to the artist than to his client.
Easy to say for one picture. Hard to sustain for a career.




Note how well Hatherell handles the positions of the fingers, or the definition of the flowers which would be lost in the printed version.



Hatherell toiled his entire life accepting that publication would degrade the quality of his pictures. He had no defense to this handicap except his wits and his personal integrity. Of course, today almost any artist can publish sharp, high resolution images to the world at the push of a button. We tend to underestimate the competitive advantage that this gives our work over the work of our talented predecessors such as Hatherell.

Hatherell and some of his peers were a lot better than we remember them today, based on their published work. Now that it is possible to recapture the true quality of their original pictures, we owe it to them to honor all those long afternoons they put into trying to get it right when they thought no one might ever know the difference.


Friday, February 12, 2010

Oliver von Feistmantl on Art Cars

Le Baron Convetible Art Car
Oliver von Feistmantl 1993 Chrysler Le Baron Convertible Art Car Front
Oliver von Feistmantl 1993 Chrysler Le Baron Convertible Art Car Close up
Racebus Art Car
Oliver von Feistmantl Race Bus Art Car

Oliver von Feistmantl is a comic PoP artist from Vienna Austria that paints on pretty much everything, like houses, ships, snowboards, skateboards and even cars.
He started out as a graffiti artist in the 90´s but got arrested, so he decided to concentrate on legal ways to exhibit throughout Europe, Asia, the Caribbeans and NYC.

He makes acrylic paintings and sculptures in all sizes and in 2008 started to paint on a fishing boat in Thailand and in 2009 started to paint on cars.

The 1974 VW-Bus is called the racebus, because he got an engine from a Porsche 911 and was finished in October 2009. The 93 Chrysler Le Baron convertible was finished in 2010 and is the one he currently drives.

He hopes one day to come across a Rolls Royce Silver Shadow because its his personal dream to one day paint that car as well.

Thursday, February 11, 2010

Audience

Who is it for?
Oh, what a dreadful question.
How embarrassing, how belittling, how pitiful.





1: what is the music?
2: can't we think of circumstances where it doesn't matter?
3 (with some leftovers): but aren't we losing something essential here? Some mistery we break to put it all into the social gesture, as if art really could be effective, as if it ever were, but what does that mean, how do we measure it, but doesn't it become too close to being measurable?
4: can't it be enjoyable? Can't it be blatantly focused on the audience?

This, of course, does not mean it can't be personal. On the contrary, one could openly use this focus and transform it through the connection of the two sides, as in Dan Graham's Performer/Audience/Mirror. But this ever-sacriligeous focus on the audience need not be objectifying, or at least not so openly. Think of applying the concept to the personal, the intimate. What sort of audience are we then?






Part 2 etc

How close to us. Ever closer.
Until, say, we reach the peak, we go beyond the intimate, beyond the sapiens, we give the monkey a camera, dreamfuly believing this is what the monkey sees, dreamfuly hoping (with a tad of gentle self-irony) that this picture, taken by our object, of us, brings us closer, tells us something more about this subject, when in fact it once again brings us back to who we are, as an audience, an audience that acts.
(more pictures taken by Nonja can be found here)

Napa

Oil on canvas panel, 12" x 16"

Tuesday, February 2, 2010

New Car + Vintage Parts + Genius + Steve Heller = Heller on Wheels

I wrote about Steven Heller some time ago when I featured his 1960 Cadillac Fin Attaché Case. He has spent many years building furniture out of vintage cars parts and now his journey heads off in a new direction. Most people who restore old cars stick with old cars, but Steve modifies new cars and adds vintage car parts like fins, grills and other accessories from cars made in the 50's and 60's. Steven has been busy building and receiving awards for his work and is working towards his TV show, Heller on Wheels. His has an amazing passion for what he does and says in his video that he was put on earth to build custom cars and rocket ships. I am looking forward to seing his new creation the Cro-Magnum.


Comming soon - The Cro-Magnum by Steve Heller
Cro-Magnum by Steve Heller
via
Take a 2006 Dodge Magnum and add 25 1950's car parts to it and what do you get? The "Cro-Magnum!" It was started in March of 2009 and will be finished in the spring of 2010. It is really cool and will be entered into several of the most important auto shows. This car is featured in the promo and the build will be featured in the season 1 series.

The Marquis Desoto by Steve Heller
The Marquis Desoto by Steve Heller
Winner of the 2009 New York Times Award for Collectible Car of the Year. This started out as a 2004 Mercury Marquis. Steve customized it using 22 1950's car parts and it was later purchased by a collector who lives in California. The car will be in the Grand National Roadster Show this January, 2010 in Pomona, California and will also be at the Sacramento Auto-Rama in February, 2010. It will be featured in season 1 of the show.


HELLer ON WHEELS DOC SERIES PROMO from aaron weisblatt on Vimeo.

ONE LOVELY DRAWING, part 30

I love this sweet combination of art and science:

Henry Hexham illustration forThe Principles of the Art Militaire, 1637

For me this drawing combines the beauty of the physical world (that funky little cannon could've been drawn by R. Crumb or George Herriman) with the beauty of the mathematical principles underlying that world. The artist who drew this had to labor under two sets of laws: the laws of perspective and the laws of physics. I respect the discipline required to make such pictures.

As far as we know, Pythagoras of Samos was the first human being to recognize the connection between mathematics and the design of the world, 2500 years ago. Arthur Koestler wrote about the awesome significance of that moment:
[Pythagoras'] influence on the ideas, and thereby on the destiny of the human race was probably greater than that of any single man before or after him.... [His] was the first successful reduction of quality to quantity, the first step towards the mathematization of human experience-- and therefore the beginning of science. Pythagoras discovered that the pitch of a note depends on the length of the string which produces it, and that concordant intervals in the scale are produced by simple numerical ratios.
Pythagoras took his new way of ordering the world and proceeded to go nuts with it, even using it to calculate what he believed would be the "music of the spheres"-- the musical hum of the planets in their orbit. (OK, OK, so not every new application was successful, but Pythagoras definitely set human science on its path.)

Bertrand Russell claimed, "Physics is mathematical not because we know so much about the physical world but because we know so little: it is only its mathematical properties that we can discover."
Russell may have been one heck of a mathematician, and he was certainly correct that quantifiable discoveries can be pure and true and beautiful, but his position reveals that he was no artist. An artist would've understood that art enables us to discover properties even beyond what math can confirm.

We have previously
talked on this blog about the beauty inherent in the rigorous craftsmanship of car illustrators who painted cars to satisfy not just the artistic taste of art directors but also the humorless committees of car company engineers, who rigorously inspected every detail of an illustration to make sure it conformed to the car's schematic diagrams. It was the job of these illustrators to combine math and art, and find the poetry in geometry.

Today, the processing powers of supercomputers have enabled us to merge numbers with shapes and colors in ways Pythagoras never dreamed of. The T square and triangle, primitive tools we employed for centuries, have been replaced by software. Cars, space ships and a wide variety of other images are now composed using CAD and CGI. But no matter how art and math have merged, always-- always-- the artist needs to be listening for that music of the spheres.